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Rigging Experiments




Blocked Transforms

Here is a video of a rig I did showing a cool concept I learned from my friend Paolo. It uses the concept of 'blocked transforms'.

Its pretty cool because there are no typical controllers such as curves etc. So the animator gets a completely clean viewport in which to animate. I like the intuitiveness of the setup.

I added some color to the hotspots on the mesh so the animator can see where the clickable controls are. Its meant to be a proof of concept.


Rigging Resources
Gnomon Workshop
Carlo Sansonetti